Fixed hearing range being being too low.Fixed incapacitated units vision not getting properly cleared.Fixed a but in line of sight initialization that made enemy units visible at spawn in FFA.Fixed a bug in line of sight checks when both units were moving.Fixed corner objectives not filling in fraglimit text.Fixed some valkyrie animations not looping.Fixed entities not being reachable in certain cases.Fixed trap explosion effect cutting off too early.Fixed some bugs in AI that prevented certain units from attacking the player.Fixed decoration sub-categories for legs, now you can equip more leg decorations at the same time.Fixed a bug in the terrain smoothing tools that caused the patterns to drift.Fixed getting stuck on the loading screen when trying to test a campaign with no locations set up yet.Fixed dialogue topics not being removed when their conditions are no longer valid.less damage, range, more cooldown, aim time Made ‘delayed script execution’ an optional script flag, sometimes immediate execution is useful too.Sneak balance modified, get detected much slower at max distance, and much faster at close distance. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |